Standard
3 Phoenix Missiles plus a Thruster Pack with Air Boost — the popular pick for its flight mobility and evasion.
Rezarus Phoenix Wars is a solo-focused, Phoenix-missiles-only arena combat mode built around aim and evasion. Players pilot Leopard tanks in nearly duel-like skirmishes where raw aim, prediction and juking win out. If you are new to Phoenix Wars, here's a quick guide to the mode that most closely resembles a traditional first-person shooter — only with tanks.
Phoenix Wars strips Rezarus down to its very core: movement, aiming and evasion. Every player pilots a locked-loadout Leopard armed with Phoenix Missiles and Rocket Thrusters. This medium- to fast-paced mode rewards strong individual skill — leading your targets, landing shots, and dodging incoming fire.
It takes only two Phoenix Missiles to destroy a Leopard, making the arena harsh but thrilling all at once. If you're an adrenaline junkie, this is the mode for you.
Two preset loadouts are available, each with its own trade-off — the mobility of Standard or the firepower of Grounder.
3 Phoenix Missiles plus a Thruster Pack with Air Boost — the popular pick for its flight mobility and evasion.
4 Phoenix Missiles and no thrusters — trades movement for extra firepower, a strong choice while you master your aim.
Most players prefer the Standard loadout for its added mobility, but if you're new and struggling to aim while flying, the Grounder is a powerful alternative that sacrifices movement for extra firepower.
The Standard loadout comes equipped with thrusters that enable flight mobility, along with an Air Boost module that delivers a quick directional burst of thrust while airborne.
With a limited missile supply, learning the locations of reload pads is critical.
Using the Standard loadout, you typically need to land 2 of your 3 missiles to secure a kill — unless your target is already damaged. Because of this, combat often revolves around firing, reloading, and re-engaging.
Fighting near reload pads gives you the chance to replenish missiles mid-battle or at the end, making these areas far more contested than the open sections of the arena better suited to pure duel-like play.
Hovering on or near pads too often might earn you the nickname “pad sitter,” but controlling reload pads is a core strategic element of Phoenix Wars.
The Air Boost comes automatically equipped with the Thruster Pack. It provides an instant burst of thrust in any direction while consuming thruster fuel.
It's commonly used to dodge incoming fire mid-air, reposition quickly, or launch fast aerial attacks.
In arenas like Checkers or Kahuna, skilled players chain movement routes through reload pads — performing touch-and-go refills and immediately gaining another Air Boost for even greater speed.
Its impact varies heavily by arena. Maps like Checkers reward aggressive Air Boost use, while arenas such as Downtown or Rush — where pads are spaced farther apart — often reward saving it for aerial jukes and defensive maneuvers.
Phoenix Wars isn't centered around team play, but that doesn't mean there isn't safety in numbers. If you're struggling or still getting comfortable with the mode, try staying near your teammates. Fighting alongside allies reduces the chance of being isolated, creates crossfire opportunities, and makes it easier to survive chaotic engagements.
While individual skill is still the biggest factor, leaning on nearby teammates is a smart way to ease into the pace of Phoenix Wars. Just be mindful not to steal too many kills — veterans here are often far more competitive and less forgiving than players in relaxed, team-focused modes like Impulse Wars or Laser Wars.
Phoenix Wars is generally considered a moderate skill depth mode compared to other game modes in Rezarus.
It is the simplest mode to understand — aim and fire, like any traditional first-person shooter. But that simplicity places greater emphasis on the game's most fundamental core mechanics: movement, aiming and evasion.
As a result, individual skill plays the biggest role in Phoenix Wars, while team play becomes a secondary factor. The mode is fast, unforgiving but thrilling, and highly rewarding — making it one of the more intense experiences Rezarus has to offer.
All players pilot Leopard tanks in Phoenix Wars.
Two direct hits — unless the target is already damaged, in which case a single missile can finish them off.
Yes. All players share the same preset loadouts. You may select one of two — Standard or Grounder.
If you're new and struggling with aiming while flying, start with the Grounder loadout. It gives you 4 Phoenix Missiles and removes the complexity of managing flight, letting you focus purely on aim. Once you're comfortable, switch to Standard for the added mobility and Air Boost.
Yes, with the Standard loadout. The included Thruster Pack enables aerial movement, which is a core part of evasion and attack strategies.
Air Boost is a module automatically included with the Standard loadout's Thruster Pack. It delivers an instant burst of thrust in any direction while airborne, consuming thruster fuel. It's commonly used to dodge incoming missiles mid-air, reposition quickly, or launch fast aerial attacks. Its impact varies by arena — maps like Checkers reward aggressive Air Boost chaining, while arenas like Downtown favor saving it for defensive jukes.
Reload pads are scattered throughout each Phoenix Wars arena. Driving over or landing on one replenishes your missile supply, making them critical with only 3 or 4 missiles per loadout. Because of this, reload pads are often the most contested areas in any arena — controlling one during a fight can give you a significant advantage.
Yes — controlling reload pads is a legitimate and core strategic element of Phoenix Wars. That said, hovering on pads too often may earn you the “pad sitter” label from veterans. It's fair play, but expect some pushback from more experienced players who prefer open dueling.
Phoenix Wars is primarily a solo-focused mode. Individual skill is the biggest factor in performance, and the mode is built around personal aim and evasion. Team play is secondary — though staying near teammates can help newer players survive chaotic engagements.
Phoenix Wars strips Rezarus down to its most fundamental mechanics — movement, aiming, and evasion — making it the closest thing to a traditional first-person shooter in tank form. It demands more individual mechanical skill (rated 9/10) than team-oriented modes like Impulse Wars or Laser Wars, while requiring less coordination. It's faster and more unforgiving, but also more immediately rewarding for players who enjoy pure aim-based combat.
For players who like Air Boost-heavy gameplay, Checkers and Kahuna are most popular. For a more rounded style of Phoenix Wars, Downtown and Rush are popular arena choices.
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