IMPULSE WARS

Rezarus Impulse Wars is a uniquely fun fast-paced physics force-based gameplay mode. Some players say Impulse Wars captures a bit of the chaotic physics madness of Rocket League, only with tanks, ramps and missiles. If you are new to Impulse Wars, here's a quick guide to getting started in this mode.

About Impulse Wars

Rezarus features several special missile types that behave differently from standard damage-dealing weapons. One of the most popular is the Impulse Missile. Instead of dealing direct damage, it unleashes a powerful knockback force that can launch opponents across the arena. Skilled players use these missiles to blast enemies off ramps, over ledges, or into other deadly falls.

If you are the last player to hit an opponent with an impulse missile causing them to fall to their destruction, you are credited with the kill and any bounty reward they were carrying.


Missile Types

In this game mode two missile types are available, each with its own tactical role:

  • Impulse Missile - delivers a powerful push-back force capable of launching opponents across the arena.
  • Scorpion Missile - delivers a weaker reverse-impulse blast that pulls enemies toward the impact vector.

Both missiles are highly effective when used strategically. The Scorpion Missile is ideal for disorienting opponents or dragging them into vulnerable positions, while the Impulse Missile excels at sending tanks flying off ramps, ledges, or into dangerous terrain.

Although the Scorpion Missile is slightly weaker than the Impulse Missile, it can be just as deadly when used in the right situation.

Scorpion missile vs impulse missile comparison in Rezarus Impulse Wars

Scorpion Missile vs Impulse Missile demonstration.

Impulse missile on flat ground vs ramp in Rezarus Impulse Wars — ramp shots are significantly more powerful

Using two missiles to line up a shot off a ramp.
Note how much more powerful the shot off the ramp is.

Pink reload pads in Rezarus Impulse Wars instantly refill missiles and heal tanks

Pink reload pads instantly refill your missiles and passively heal while contacted.

Moonshot in Rezarus Impulse Wars — hitting an airborne tank earns 2000 points and a moonshot tally

Moonshots are earned by hitting an already-airborne tank, rewarding 2,000 bonus points.

Strategy

Arena Layouts

Learning each arena layout is essential. It helps you recognize dangerous areas and avoid positions where you can be easily be destroyed. The most vulnerable spots are steep ramps and high ledges.

The level of danger during gameplay usually depends on the following:

  • Your own Proximity to a ramp or high ledge
  • The position of your opponent

An opponent needs a clear line of sight to hit you with a missile, but what matters most is your own position. If you are sitting too close to a ramp or high ledge when struck, even a single hit can send you flying towards your destruction. And since missile power does not decrease with distance, opponents can launch you just as effectively from across the arena. So always stay aware of long-range snipers looking for an easy kill.

Impulse missiles are most effective when they hit an opponent near a ramp or ledge. Skilled players often fire missiles to strategically position an opponent near a ramp or high ledge before sending them off with a follow-up shot.

Pink Reload Pads

Pink reload pads are scattered throughout Impulse Wars arenas and provide healing, and instant missile and turbo boost refills. Touching a pad provides an instant missile and turbo boost refills. Remaining on a pad restores your health over time (except in No Heal Mode). While damaged you may also temporarily enter a pad by pressing the Return key. While inside a pad with the loadout screen open, your tank becomes immobile and cannot be moved by impulse or scorpion missiles. This makes pads a strong defensive option when used correctly. However, once your health reaches full you will be automatically removed from the pad.

Moonshots

In Impulse Wars, hitting an enemy tank that is already airborne is known as a "moonshot." Landing a moonshot earns you 2,000 points and an impressive tally added to your stat sheet. These shots can be difficult and satisfying to pull off, but don't become too focused on chasing them. Losing awareness of your surroundings while attempting a moonshot will leave you vulnerable to attack.

Mode Skill Depth: 5.5/10

  • Individual Skill Depth: 7/10
  • Team Play Skill Depth: 4/10

Impulse Wars is generally considered a low to moderate skill depth mode compared to other game modes in Rezarus.

Because direct missile hits do not deal damage, players can often survive for long periods without being destroyed. This creates a more forgiving gameplay experience and gives players extra time to learn positioning, movement and timing.

Impulse Wars is also known as one of the more lighthearted and entertaining modes in Rezarus. Many players enjoy it for the chaotic moments, unexpected launches, and laugh-out-loud gameplay rather than purely intense competition. With that said, Impulse Wars should not be mistaken for a casuals-only mode. There is still plenty of room for skill, strategy, and high-level play. Experienced players do separate themselves through strong positioning, precise shots, smart movement, and arena awareness.

Overall, the mode tends to attract a more relaxed and easy-going style of competition while still rewarding players who master its mechanics.

FREQUENTLY ASKED QUESTIONS

Are loadouts locked in Impulse Wars?

Yes. All players share the same preset loadout in Impulse Wars — individual loadout selection is disabled to keep gameplay balanced and focused on positioning and skill.

Are scorpion missiles available in all arenas?

No. Scorpion missiles are only available in arenas labeled "No Heal." In standard arenas, only the regular impulse missile is provided.

How do I earn a moonshot tally on my stat sheet?

A moonshot tally is earned by striking an already-airborne enemy tank and sending it to its destruction. The tank must be in the air at the moment of impact to count.

What are the most popular Impulse Wars arenas?

The most popular Impulse Wars arenas are Braulin, Compact, Mosh Pit, and Singularity.

How do I stop a turbo boost early?

Press the kill throttle key to cancel a turbo boost before it completes.

How do I turbo boost backwards?

Your turbo boost travels in whatever direction your throttle is set — reverse your throttle before activating the boost to launch backwards.

Gameplay Videos & Trailers

Impulse Wars gameplay video — Arena: Braulin (Feb 2024)

Impulse Wars Gameplay (Feb 2024)
Arena: Braulin

Impulse Wars gameplay video — Arena: Angles (Oct 2024)

Impulse Wars Gameplay (Oct 2024)
Arena: Angles

Impulse Wars montage and trailer — Arena: Compact (Nov 2024)

Impulse Wars Montage & Trailer (Nov 2024)
Arena: Compact